Tag Archives: Technology

Technology – An Analysis

It can also refer to the collection of such tools, including machinery, modifications, arrangements and procedures. Technologies significantly affect human as well as other animal species’ ability to control and adapt to their natural environments. The term can either be applied generally or to specific areas: examples include construction technology, medical technology, and information technology. Both definitions revolve around the same thing – application and usage.

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Many people mistakenly believe it is technology which drives innovation. Yet from the definitions above, that is clearly not the case. It is opportunity which defines innovation and technology which enables innovation. Think of the classic “Build a better mousetrap” example taught in most business schools. You might have the technology to build a better mousetrap, but if you have no mice or the old mousetrap works well, there is no opportunity and then the technology to build a better one becomes irrelevant. On the other hand, if you are overrun with mice then the opportunity exists to innovate a product using your technology.

Another example, one with which I am intimately familiar, are consumer electronics startup companies. I’ve been associated with both those that succeeded and those that failed. Each possessed unique leading edge technologies. The difference was opportunity. Those that failed could not find the opportunity to develop a meaningful innovation using their technology. In fact to survive, these companies had to morph oftentimes into something totally different and if they were lucky they could take advantage of derivatives of their original technology. More often than not, the original technology wound up in the scrap heap. Technology, thus, is an enabler whose ultimate value proposition is to make improvements to our lives. In order to be relevant, it needs to be used to create innovations that are driven by opportunity.

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Technology- A Guide

Massive Open Online Courses will allow students the autonomy and flexibility to choose what they want to learn independently. The Web 2.0 is simply the way new web pages are designed and used. Students will have a multitude of options by virtue of using Open Sources through a variety of Mobile Learning Devices. Virtual Learning Environments will only enhance the learning experience by making it fun and interactive. Students will have a wide selection of learning mediums to complete assignments and receive feedback. Hence, the learning would be more interactive and engaging.

The role of the teacher would alter to monitor and provide feedback at an unparalleled level. Technology would of course also help the teacher with the many independent learning assignments, projects, presentations etc. of the student’s through the use of Learning Analytics. Learning Analytics is the accumulated of created data to continually evaluate and precisely guide student learning.

The digital natives are choosing their own devices to learn in a world that has cloud computing and the Internet. They are living in a digital information literacy online world. Their reality encompasses learning through educational games and virtual learning platforms. They are living in a world where the physical and virtual have amalgamated. As such, what do kids think about technology and learning? How often do we really ask for their thoughts and opinions? Do we really take into consideration how and what they want to learn? Should what they have to say really matter how we as educators make decisions? Personally, I do believe that they do bring value to the decision-making table. My sister in law is an eighth grade social studies teacher at a middle school. In a conversation with her, she mentioned to me the various ways she integrates technology in the learning. What I found especially of import was her comment on how the students use technology as easily as breathing.

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